How do you play Shipfind?+
Shipfind is a two-player Battleship-style game played on a 10 by 10 grid. Each player secretly places five ships, then takes turns firing at coordinates on the enemy grid. Hits are marked, misses are recorded, and the first player to sink all five enemy ships wins.
What are the rules of Shipfind?+
Place five ships of lengths two through five on your grid without overlap or touching. Ships can be horizontal or vertical. Players alternate firing at coordinates. Hits and misses are marked on both grids. The game ends when one player has no ships remaining.
How many ships are in Shipfind?+
There are five ships: one of length five, one of length four, one of length three, and two of length two. Together they occupy seventeen squares on the 10 by 10 grid.
Can ships be placed diagonally?+
No. Ships may only be placed horizontally or vertically. Diagonal placement is not allowed, which keeps the game fair and the search patterns predictable.
What is the best starting strategy in Shipfind?+
Place ships away from the edges and avoid clustering them in straight lines. Spread the fleet across different regions of the board so a single lucky shot cannot chain-hit multiple ships. A mixed placement makes you harder to predict.
How do I hunt for enemy ships efficiently?+
Use a checkerboard firing pattern early on. Only fire at every other square so you maximize coverage while minimizing wasted shots. Once you score a hit, probe the four adjacent squares to determine the ship's orientation and length.
Can I play Shipfind against the computer?+
Yes. The game includes a computer opponent that places its fleet randomly and fires with basic hunting logic. It is suitable for quick solo matches and for practicing before playing a friend.
Does Shipfind work on mobile?+
Yes. Ship placement and firing are both touch-friendly. Drag ships to position them, tap to rotate, and tap enemy coordinates to fire. The layout adapts to phone and tablet screens.
What happens when a ship is sunk?+
When every square of a ship has been hit, it is marked as sunk and announced. Sunk ships are highlighted on both grids so both players can see the damage. Sinking a ship does not end the game; only sinking the entire fleet does.
Is there a timer in Shipfind?+
No. Shipfind has no timer, so you can take as long as you need to plan each shot. This makes it ideal for relaxed play and for carefully considering placement and strategy.
How does scoring work in Shipfind?+
Your score is based on the number of shots fired. Fewer shots to sink the entire enemy fleet means a better score. The game saves your best result and displays it each round for comparison.
Can two people play Shipfind on the same device?+
Yes. Pass and play is fully supported. After placing your fleet, hand the device to your opponent so they can place theirs and begin firing. The turn indicator keeps both players honest.
What is a good score in Shipfind?+
Expert players can sink an entire fleet in under forty shots. A score below fifty is very good, while above eighty suggests the search pattern needs refinement. Practice the checkerboard method to lower your shot count.
Are ship placements randomized?+
The computer opponent places its fleet randomly each round. Human players place their own ships during setup. Because placements differ every game, no two matches are identical.
Is Shipfind free to play?+
Yes. Shipfind runs in the browser with no downloads, no accounts, and no cost. Open the page, place your ships, and start playing immediately.
What makes Shipfind different from classic Battleship?+
Shipfind keeps the classic grid-and-coordinate feel but adds a clean drag-and-drop setup, touch support, and automatic score tracking. The checkerboard hunting hint and adaptive computer opponent make it friendlier for new players while remaining strategic for veterans.